﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Input;
using TileEngine.items.tiles.material;
using TileEngine.tiles;

namespace TileEngine.items.pickaxes
{
    class Pickaxe:DefaultPickaxe
    {
        public Pickaxe()
        {
        }
        public Pickaxe(Vector2 location)
        {
            this.location = location;
            velocity = new Vector2();
        }
        public override Texture2D getTexture()
        {
            return Textures.pickaxe;
        }
        public override string[] getInfo()
        {
            return new string[] { "Simple PickAxe","its on the house"};
        }
    }
}
